#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <algorithm>
#include <cmath>
#include <vector>
#include <set>
#include <map>
#include <unordered_set>
#include <unordered_map>
#include <queue>
#include <ctime>
#include <cassert>
#include <complex>
#include <string>
#include <cstring>
#include <chrono>
#include <random>
#include <bitset>
#include <array>
using namespace std;
#ifdef LOCAL
#define eprintf(...) {fprintf(stderr, __VA_ARGS__);fflush(stderr);}
#else
#define eprintf(...) 42
#endif
using ll = long long;
using ld = long double;
using uint = unsigned int;
using ull = unsigned long long;
template<typename T>
using pair2 = pair<T, T>;
using pii = pair<int, int>;
using pli = pair<ll, int>;
using pll = pair<ll, ll>;
mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());
ll myRand(ll B) {
return (ull)rng() % B;
}
#define pb push_back
#define mp make_pair
#define all(x) (x).begin(),(x).end()
#define fi first
#define se second
clock_t startTime;
double getCurrentTime() {
return (double)(clock() - startTime) / CLOCKS_PER_SEC;
}
struct Point {
int x, y;
Point() : x(), y() {}
Point(int _x, int _y) : x(_x), y(_y) {}
void scan() {
scanf("%d%d", &x, &y);
}
Point operator - (const Point &a) const {
return Point(x - a.x, y - a.y);
}
ll operator % (const Point &a) const {
return (ll)x * a.x + (ll)y * a.y;
}
double len() const {
return sqrt(*this % *this);
}
ll operator * (const Point &a) const {
return (ll)x * a.y - (ll)y * a.x;
}
bool operator < (const Point &a) const {
if (x != a.x) return x < a.x;
return y < a.y;
}
bool operator == (const Point &a) const {
return x == a.x && y == a.y;
}
};
const double INF = 1e9;
const int N = 200200;
int n;
Point a[N];
Point B;
Point S;
double ANS = INF;
double d[N];
double e[N];
void read() {
int k;
scanf("%d%d", &n, &k);
k--;
for (int i = 0; i < n; i++) {
a[i].scan();
}
S = a[k];
vector<int> pos;
for (int i = 0; (int)pos.size() < 3 && i < n; i++) {
bool ok = true;
for (int x : pos)
ok &= !(a[i] == a[x]);
if (ok) pos.push_back(i);
}
assert((int)pos.size() == 3);
bool fnd = false;
for (int p = 0; !fnd && p < 3; p++)
for (int q = p + 1; !fnd && q < 3; q++) {
Point P = a[pos[p]], Q = a[pos[q]];
int id = -1;
for (int i = 0; id >= -1 && i < n; i++)
if ((Q - P) * (a[i] - P) != 0) {
if (id == -1)
id = i;
else
id = -2;
}
if (id == -2) continue;
assert(id != -1);
B = a[id];
for (int i = id; i < n - 1; i++)
a[i] = a[i + 1];
n--;
fnd = true;
}
assert(fnd);
sort(a, a + n);
for (int i = 0; i < n; i++)
d[i] = (a[i] - a[0]).len();
for (int i = 0; i < n; i++)
e[i] = (B - a[i]).len();
}
int main()
{
startTime = clock();
// freopen("input.txt", "r", stdin);
// freopen("output.txt", "w", stdout);
read();
if (S == B) {
printf("%.13lf\n", min(e[0], e[n - 1]) + d[n - 1]);
return 0;
}
int p = 0;
while(!(a[p] == S)) p++;
int l = 0, r = n - 1;
while (a[l] == S) l++;
while (a[r] == S) r--;
ANS = min(ANS, e[p] + min(e[l], e[r]) + d[r] - d[l]);
ANS = min(ANS, e[0] + 2 * d[n - 1] - d[p] - d[0]);
ANS = min(ANS, e[n - 1] + d[n - 1] + d[p] - 2 * d[0]);
for (int i = 1; i < n; i++) {
double cur = 0;
if (i <= p) {
cur += min(e[i] + 2 * d[n - 1] - d[p] - d[i], e[n - 1] + d[n - 1] + d[p] - 2 * d[i]);
cur += min(e[0], e[i - 1]) + d[i - 1] - d[0];
} else {
cur += min(e[0] + 2 * d[i - 1] - d[p] - d[0], e[i - 1] + d[i - 1] + d[p] - 2 * d[0]);
cur += min(e[i], e[n - 1]) + d[n - 1] - d[i];
}
ANS = min(ANS, cur);
}
printf("%.13lf\n", ANS);
return 0;
}
620A - Professor GukiZ's Robot | 1342A - Road To Zero |
1520A - Do Not Be Distracted | 352A - Jeff and Digits |
1327A - Sum of Odd Integers | 1276A - As Simple as One and Two |
812C - Sagheer and Nubian Market | 272A - Dima and Friends |
1352C - K-th Not Divisible by n | 545C - Woodcutters |
1528B - Kavi on Pairing Duty | 339B - Xenia and Ringroad |
189A - Cut Ribbon | 1182A - Filling Shapes |
82A - Double Cola | 45A - Codecraft III |
1242A - Tile Painting | 1663E - Are You Safe |
1663D - Is it rated - 3 | 1311A - Add Odd or Subtract Even |
977F - Consecutive Subsequence | 939A - Love Triangle |
755A - PolandBall and Hypothesis | 760B - Frodo and pillows |
1006A - Adjacent Replacements | 1195C - Basketball Exercise |
1206A - Choose Two Numbers | 1438B - Valerii Against Everyone |
822A - I'm bored with life | 9A - Die Roll |